V10.5 OUT NOW

What's New in V10.5?

Upgrade today to version 10.5 and push the boundaries of your creativity with the new features, some of which include; enhancements to the way that we draw and edit vectors, the introduction of new thread milling and chamfer toolpaths as well as batch toolpath saving and much more.

Here you will find everything you need to know about how VCarve Pro has evolved through the past iterations and also everything included in the latest release - version 10.5!

To upgrade your software from a previous version or to VCarve Pro from one of our other products (Cut2D), simply click on the ‘Upgrade to V10.5 Now’ button below to be redirected to your V&CO customer portal. Once you've logged in, follow the instructions within your account to upgrade your software.

Improved Polyline Tool

Draw in bezier spans interactively making the overall drawing process much more efficient.

Thread Milling Toolpath

Machine internal and external threads for standard and custom sized bolts in a variety of materials.

Chamfering Toolpath

The chamfer toolpath easily creates chamfers using v-bits or ball nose tools.

Multi-Tool Pocketing

The pocket toolpath and the female inlay pocket toolpath now support multiple clearance tools.

$175 / £135 / €170 (excludes local taxes)

Click on the versions below to find out what new features have been added

V10.5

V10.0

V9.5

V9.0

V8.5

V8

VCarve Pro V10.0 Updates

Node Editing

Node editing can now be performed on multiple vectors selected at the same time. Making it easier to access all the nodes and spans in your job for multiple editing, without having to access each vector individually.

Node Editing

We have also added the ability to transform your vectors directly from the span itself allowing you to drag individual spans and change their shape in the case of arcs and Beziers, or moving the whole span in the case of lines for a much easier, intuitive workflow to get you to the shape you want.

In cases where you have two open vectors, you can select the end points of each vector and join them together whilst remaining in node edit mode using the right click menu, you can then join them with a straight line, a curve or the mid point between the two.

Node Editing

Maintain Object Rotation

When rotating and scaling objects, the original bounds are now maintained. Allowing you to scale rotated objects along their axes more easily and intuitively. When we scale the size of a rotated object we can now scale the part in line with the rotated bounds of a selected object.

Maintain Object Rotation

To accommodate this enhancement, we’ve also updated various transformation tools to include the rotated bounds when making transformations to a rotated vector, For example;

In the move tool we can now move objects relative to their rotated bounds.

Maintain Object Rotation

In terms of rotation you can now rotate objects to an absolute value as well as a relative value to the current bounds.

Maintain Object Rotation

When working with rotated objects in the mirror tool we can check the option to use rotated bounds and all mirroring applications will be relative to the bounds of the rotated object.

Maintain Object Rotation

When working with the distort tool on a rotated object we can now edit the envelope within the rotated bounds making it much easier to control the shape of the distortion.

Maintain Object Rotation

Bitmap Improvements

When importing bitmaps you now have the ability to rotate it directly in the software using the rotation handles on the corners of the image.

Bitmap Improvements

Font List Favourites

The font list in both the ‘create text and ‘create text within a vector box’ form will now save the 5 most recently used fonts at the top of the list to allow quicker selection of frequently used fonts, that way you save time searching for your favourite fonts.

The number of recently used fonts displayed can easily be edited in the program options form to a number you are happy with.

Font List Favourites

Welding Text

The welding tool includes the welding of text objects all at the click of a button! Which is perfect for overlapping style fonts.

Simply select your text, use the weld option where it will keep all of the internal regions of the text characters.

You also have the option to keep or replace the original text object.

Welding Text

Dynamic Text on a Curve

When text is placed on a curve, its anchor can now be freely moved, rather than being limited to the standard three predefined locations of left right and centre, we can now move the anchor to give us much greater control of the position of the wrapped text.

Another enhancement we have made is that the wrapped text can be detached from the original curve and still be re-worked in the wrap text form, where it remembers the original settings of the wrap if you wanted to make further changes.

Dynamic Text on Curve

Add Side Length to Polygon Tool

We have added an extra option in the draw polygon form where you are now able to create a polygon by specifying the length of a side. For example if you want to create an equilateral triangle where all the sides are 2 inches long you can simply specify this in the form and the software will create it.

Add Side Length to Polygon Tool

Shape Editing Shortcut

We have added a shortcut to quickly get you into a shape form for further editing. If a vector is selected which is able to be modified using one of the shape drawing tools, (circle, ellipse, rectangle, polygon or star) then by simply pressing 'E' on the keyboard the software will now automatically open the correct shape creation tool for the selected shape.

Shape Editing Shortcut

Space Selection Behaviour

The space selection controls in the alignment tools form will now maintain the X or Y ordering of any selected vectors and space them between the top and bottom or left and right items in the selection, regardless of what order we selected the vectors in.

Space Selection Behaviour

Nesting & Double-sided Nesting

When nesting parts it is easy to see what parts will be nested before applying the nest command. When you select your vectors for nesting, the software will indicate what it believes to be “parts” and you will see that represented by the thick black outline, any vectors that overlap an outer boundary will be included in the outline for the “part” and any vectors that lie inside the bounds of the outer vector will be highlighted with a brown colour (if the “allow parts inside other parts” option is checked) and this is to represent areas that the software identifies as “holes” in the work piece.

With the addition of displaying the outer boundaries for parts to be nested these outlines will be used during the nesting process and so parts will be nested in a much more space efficient way.

Nesting and Double-sided Nesting

When working in a double-sided job the nesting form will automatically switch on the nest two sided parts option, allowing you to nest vectors on both sides of your material. Again the visual indicators are handy so that you are able to visualise whole parts where vectors overlap each other on both sides.

Nesting and Double-sided Nesting

Design & Make Bundle Selection

When upgrading or purchasing version 10 you are entitled to select one free model project worth $55 courtesy of our sister company Design & Make that you can use in the software.

At the point of purchase you have a one time opportunity to purchase any of the full collections at a discounted price. Where there are four themed model collections to choose from that have been professionally created and are ready to use on your CNC.

Design & Make Bundle Selection

New 2D Clipart VCarve

We have added over 40 new pieces of 2D clipart to help you get started with all sorts of projects. You will find game layouts and moulding profiles for use with the moulding toolpath, as well as a selection of stylized words which would be perfect for VCarving.

New 2D Clipart VCarve

Copy Dragging of Components

Easily copy components into other levels of your job by simply holding down the ‘Ctrl’ key on your keyboard whilst dragging the component into a different level ensuring that your assembled part.

Copy Dragging of Components

Level Clipping

The level clipping mode makes it easy to constrain the model you are creating to a chosen boundary. Use vectors to define your boundary and the contents of your level are dynamically clipped so that only what lies inside the vectors is kept. This makes it simpler to assemble different models and allows you to rearrange your components and see the results of clipping in place.

Level Cropping

Photo VCarving Toolpath Strategy

Use the PhotoVCarving toolpath strategy to convert photographs and images into toolpaths producing stylised engraved designs. The created toolpaths engrave a series of lines at different depths to produce the desired image.

PhotoVCarving

Tool Database

The tool database has been given a significant overhaul. You can now add parameters relevant to different machines or materials.

For example if you use the same tool, but want different speeds and feeds for different materials, you can now adjust the parameters based on the material you're using.

Once your materials are set up and you are ready to machine, you can filter the tools so that you only see the ones that are compatible with the material you're using.

Use the new tool naming mechanism to consistently name your tools. Ensuring that the tool name always matches the tool dimensions. It even supports displaying inch tools correctly.

You can now view the chip load on the tool from within the software.

Tool Database
Tool Database
Tool Database

Online Tool Database

It is now easy to share your tool database across the machines you use. The new tool database can be synced with your online V&Co Account so that changes made to the tool database on one machine are reflected across your other running instances.

Online Tool Database

Optimizing Clearance Tools in VCarve Toolpaths

The VCarve toolpath now supports multiple clearance tools for more efficient area clearance. This can help shorten machining time and reduce tool wear. Using multiple tools means you can use a much larger area clearance tool, and intermediate V-Bit tools to ensure that the fine detail tool only needs to remove the smallest amount of material possible.

Optimizing Clearance Tools in VCarve Toolpaths

Depth First Roughing

The roughing toolpath strategy has been enhanced to add an additional ordering type. The ‘depth first’ option can now be chosen. This strategy machines regions to the desired depth and then moves onto the next region rather than machining all the regions to a fixed level. For models with distinct separate regions this can be much quicker and result in significantly fewer air moves.

Depth First Roughing

Toolpath Groups

Toolpaths can now be grouped within the toolpath tree. Organize your toolpaths into logical groups to make managing complex jobs more straightforward.

Toolpath Groups

Apply Templates to All Sheets

Loading a template will now ask if you want to apply that template to every sheet in the job. Any toolpaths generated will be prefixed by their sheet number and grouped in the toolpath tree.

Apply Templates to All Sheets

Toolpath Merging

Toolpath merging is a powerful tool for combining separate toolpaths into a single more efficient toolpath. It has been enhanced by allowing you to edit and modify all the original toolpaths whilst still maintaining the merging information.

The operation now produces a parent toolpath and contains all original toolpaths as a sub toolpath. Each sub toolpath can be modified, and the merging is automatically updated.

Toolpath Merging

Rotary Toolpath Projection

Toolpaths in rotary jobs can now be projected even if they fall outside of the job. This allows for easier creation of spiral toolpaths.

Rotary Toolpath Projection

Material Importing

New material textures can be easily added to the software. If you have a picture of the material you want to add you can just select ‘add new texture’ from within the appearance drop down menu to use that image for the material texture.

Material Importing

Tab Resizing

The toolpath tab is now resizable. Expand it to fit even the longest of toolpath names.

Tab Resizing

Default File Dialogs

You can now use different settings for default file locations. Choose to have the software remember specific locations for specific actions, e.g. always open images from my `pictures` directory. Or you could choose to always open the file dialogs in the folder of the current project.

Default File Dialogs

Lithophane Preview

The lithophane preview mode provides a simple way to visualize the lithophane effect on your simulated toolpaths. Just enable the mode from within the simulation and use the slider to adjust the brightness to suit.

Lithophane Preview

VCarving Text & Intersection Detection

Text is welded automatically with the Welding Tool before being V-Carved without it actually affecting the text object. Making the process quicker, this also avoids issues arising when characters intersect with each other.

Another improvement that we have added to the VCarve Toolpath is the ability to detect and warn users about the presence of intersections within the selected vectors, where the software will prompt you on calculating the toolpath to run the Vector Validator to help locate problematic areas. Within the Vector Validator the software will automatically put you into VCarve mode where the software will ignore the intersections that would be welded by the toolpath itself. And focus on areas outside of the VCarving mode, helping you locate the issues before the toolpaths are simulated.

VCarving Text & Intersection Detection

Post Processor List Favourites

When you save out toolpaths we have made it easier to locate your favourite posts where the post processor list will now save the 5 most recently used post processors at the top of the list allowing for quicker selection of frequently used posts!

Post Processor List Favourites

Integrated Help

Help for all forms can now be found using the integrated help function, which can be found if you click on the question mark icon on the top of each form to get the help for that specific function.

Integrated Help
Integrated Help

V9.5 is a FREE Upgrade for all V9.0 Customers

Wrapped Rotary Machining

Enables the use of a rotary axis (also called a 4th axis or indexer). Where you can create rotary projects and visualize your job in a wrapped environment, with the ability to create and simulate the toolpaths in an auto - wrapped simulation.

3D Rotary Spindle

Picture Editing & Cropping

With the ability to import bitmaps into the software, you can further edit imported images using the 'Edit Picture' tool, this allows you to adjust the visual properties of a selected bitmap, enabling you to adjust the contrast, brightness and gamma of any selected image.

Borders of different sizes and radii can also be added to bitmaps for aesthetic purposes. Bitmaps can also be made black and white. The software also has the ability to crop images to any given vector allowing you to remove parts of the image you are not interested in.

Aspire Image Editing

In-place Text Editing and Transforms

See live feedback of the text that you create and edit. Text maintains formatting, allowing you to easily make edits after the text has been created.

In place text editing

Helical Arc Support

Output helical arcs in a way that your machine understands. Makes for smoother cuts and smaller file sizes.

Helical arcs are like regular arcs when viewed in 2D but where the start z and the end z differ. They are typically found in toolpaths where ramping occurs.

Helical Arc Support

Online Clipart Access

Improved access to the online clipart that comes free with VCarve Pro. This clipart can be downloaded directly from the running software. The software comes with previews of the clipart you're entitled to.

In order to get the latest entitlements , click the refresh button. To download the clipart to use, simply drag and drop your desired model onto your part.

Online Clipart Access

VCarve Pro V9.0 Updates

Two-Sided Machining

This adds the ability to create double-sided projects in the same session. It avoids the need to have 2 sessions, one for each side.

Job & Material Setup

In the Job Setup dialog, you can pick whether you want to create a single-sided, double-sided or a rotary job. You can change that, retrospectively.

Define how you want to flip the material for double-sided projects from the Job Setup dialog. This influences the positioning of the vectors and models so that geometry on each side is created in the appropriate positions relative to the opposite side.

Vectric Job setup

Multi-Sided View

You can view the opposite side’s geometry using the keyboard shortcut ‘=’, or through the ‘View’ menu.

In the 2D view, you will see the opposite side’s vectors as if you were looking at them through the material block.

In the 3D view, you will see the entire merged model as if it was simulated.

Vectric Multisided View

Importing STL Model

When importing an STL model (with the ‘Import both Sides’ option enabled) into a double-sided project, each side of the model will go onto a side.

You can import the entire model on each side by sliding the slicing plane all the way to the bottom. This is useful when importing models which contain non-convex surfaces, such as, a plate.

Smart Snapping

This allows you to snap to lines and extensions, which don’t necessarily exist as geometry. It reduces the need to create construction geometry, and would be helpful in aligning vectors or nodes.

Vectric Smart Snapping

Mirror Mode Components

This feature allows you to define a component level so that it mirrors all of its components in a certain way, based on the mirror type. This allows you to build pleasing symmetrical arrangements with ease.

 

Mirror Mode

Quick Keys

This allows you to add more precision to your shape creation and editing process more easily by allowing typed values while creating geometry. This is supported for creation of circles, ellipses, rectangles, polygons, stars, polylines and when in editing nodes or transforming vectors.

For example, while dragging to create a circle, you could type ‘3R’ to create the circle with a radius of 3. Or, also while dragging, you could type ‘3D’ to create one with a diameter of 3.

Vectric Quick Keys

Vector Validator

The Vector Validator is intended to help find issues with contours after file imports that are stopping tool-path creation such as overlapping contours or intersections. It also indicates zero-length spans.

Vectric Vector Validator

Array Copy Toolpath

Similarly to the area copy tool, this toolpath allows you to duplicate one or more toolpaths (its children) as a block, based on the dimensions you enter in its properties.

Copy Array Toolpath

V8.5 is a FREE Upgrade for all V8.0 Customers

Moulding Toolpath

This function generates an efficient and smooth toolpath to cut 3D shapes such as mouldings, arches and frames that have a constant cross-section. The shape is specified by selecting two vectors; the first will represent the Drive Curve of the shape and the second defines the Cross Section that will in effect be extruded along the Drive Curve to create the swept shape when machined.

The Moulding Toolpath function allows you to specify two tools, one to in effect "Rough" out the majority of material with a larger tool and then the other to do the "Finishing".

The Moulding Toolpath has some clever options to further improve finish and efficiency. For the "Finish" tool you can opt to "Vary Stepover", this can be used to improve finish on shapes that have a lot of steep angles or curves on the cross-section. For the "Rough" tool you can choose to have it pre-finish any flat (horizontal) regions on the cross section, which are common on a lot of Moulding shapes. Using this option also allows you to avoid creating a "Finish" toolpath in those flat areas further increasing time-savings when machining.

Moulding Toolpath
Moulding Toolpath

Create Job Sheet

The create set-up job sheet command allows you to create a summary sheet that details all the important information you will need at your CNC machine when you come to run the toolpaths. This can be used as a reference to ensure you have the setup correct, have loaded the correct tool etc. It can also be used to archive with an old job as a quick reference file to see what the job the looked like and the machining that was involved for that project.

You can also edit this to change the logo to an image of your own choice, adjust the header, footer and border colours and even customize which sections of information to include.

Create Job Sheet

VCarve Pro V8.0 Updates

Create Vector Texture

Repeating vector patterns can be quickly created using the 'create vector texture' tool. It's easy to modify the settings to create an infinite number of variations from regular wave patterns through to uneven natural looking grain lines.

These vectors can be machined using the profile and texture toolpaths to create decorative wavy texture panels along with wood-grain and sand-blast effects. These can also be projected onto a 3D surface to add even more variation. 

Create Vector Texture

Video Tutorials

All of our products have in depth video tutorials and data files you need to work through the examples. These are split into sections beginning with getting started projects to let you see the process to produce a complete part and start to understand the general workflow. Then there are videos to cover each area of use within the program.

The videos are designed to take you step by step through different types of projects to explain the key methods you will use in the software and to demonstrate these on real-world examples. You can just watch and absorb the contents or follow along pausing where necessary to complete a task. In addition to learning how to use the program the videos include tips and tricks for better use of the software. The result of each project (along with the Clip Art) provides a library of parts which can be machined to create sample files to improve your CNC skills or help you to demonstrate your capabilities to potential customers.

Video Tutorial Browser

3D Component Manager

Our unique ‘component’ based modeling approach gives enormous flexibility when creating complex designs. The ability to work on small simple pieces makes it easier to build up the pieces you need to create a complex job. This also gives you the power to continue to edit individual parts of the design as you build it up. This approach is particularly useful if you need to make design changes based on customer feedback.

Using the component manager (component tree) individual 3D objects can be adjusted to change the way they interact with each other within a project. These can be further organized by the use of 'levels' to create sub-assemblies of shapes that first combine with each other before being added to the overall shape of the model.

As you make changes to a component the 3D model will update to show you instantly the effects of your choices making it easy to iterate through different design options.

Vectric Component Management

Free 3D Clipart (worth over $2,000)

The VCarve download includes a large variety of 2D and 3D clipart files that can be used as is, in your own projects or edited to create your own variations.

The files include a mix of formats. The 2D artwork (150 items) comes in CRV format including basic shapes, game layouts, moulding profiles, stylized text and more. The 3D files are V3M format.

Over 150 of the models are commercial quality pieces of 3D clipart from Design & Make. Each one of these is presented in 3 different styles, raised, dished and recessed (so actually 450+ variants), retail cost to purchase just these files would be over $2,000 if bought from the Design & Make website.

View 3D Clipart Guide and Catalog (PDF) (13Mb)

Clipart Catalogue

V10.5 is a FREE Upgrade for all V10.0 Customers

Drag Snipping

You can interactively snip overlapping vectors by simply dragging your mouse along the intersections you want to remove! This means you no longer have to click on each individual span, making the process much smoother where you will be done trimming in no time!

Drag Snipping

Improved Polyline Tool

We have improved the way in which the 'draw polyline' tool works, where you now have the added option to draw in bezier spans interactively, allowing the overall drawing process to be done much more efficiently.

Improved Polyline Tool

Dynamic setting of Rectangle Corner Radii in the 2D View

The way we create radiused internal and external corners has been vastly improved to allow you to dynamically set the radii of the corners in the 2D view, allowing you to visually set the radius of the external or internal corners.

Dynamic Setting of Rectangle Corner Radii in the 2D View

Improvements to Sharp Corner Offsetting 

We've made improvements to the way that we handle sharp corners when we offset vectors to give results which are more correct and visually pleasing.

Improvements to Sharp Corner Offsetting

Improved Level Clipping Workflow

Where level clipping is concerned we have made some improvements to the overall workflow. It is now much easier to adjust your clipping boundary and change how your model is clipped. We have added three options allowing you to "apply", "update" and "remove" a clipping effect making it more intuitive and much easier to update changes to your clipped vector boundary.

Improved Level Clipping Workflow

Two Sided Machining: Copy to the other side in 3D View

When working with 3D items in a double sided job, you can now copy and move components to the other side directly from within the 3D view, ensuring a much quicker workflow.

Two Sided Machining: Copy to the Otherside in 3D View

Thread Milling Toolpath

We’ve introduced a brand new toolpath to our selection, this is the thread milling toolpath. This toolpath enables you to machine holes for standard size screws in metals and acrylics, and is also useful for the creation of decorative wood fasteners.

The thread milling toolpath has the option to create both internal and external threads, for example if you wanted to create a cavity to screw something into or if you wanted to create an exterior thread on something like a bolt!

Thread Milling Toolpath

Chamfering/Counter-Sinking Toolpath

In this release we have introduced a brand new toolpath: The chamfer toolpath. This toolpath allows you to easily create chamfers using v-bits or ball nose tools to create decorative edges and is also a great way to create counter-sunk holes.

Chamfering/Counter-Sinking Toolpath

Multi-Tool Pocketing

The pocket toolpath and the female Inlay pocket toolpath now support multiple clearance tools for more efficient area clearance. Using multiple tools means that you can use a much larger clearance tool for clearing moderately large areas as well as progressively smaller tools to remove smaller areas making this process as efficient as possible.

The largest tool in the list will always display first and will remove as much material as it can and any subsequent tools that follow will only machine areas where the previous tools could not fit.

Using multiple tools with this strategy can help shorten machining times and improve the life of your tools.

Multi-tool pocketing

Toolpath Group Improvements

We’ve made improvements to the functionality of 'toolpath groups' making them much more useful! We’ve made it more convenient to create toolpath groups where you can create them from an empty list to help start the organisation of your toolpaths right from the get go! We’ve also added the ability to create groups from visible toolpaths in the list, which is useful when you want to organise your toolpaths by different materials used, tool types or grouping the toolpaths by part, however you like to organise your toolpaths we’ve made it very easy to do! We have also included the ability to save groups within a toolpath template, ensuring that jobs you create at a later date get done quicker now they’re organised the way you want them! On top of this we can also toolpath preview a group by checking the visibility of the group, and using the option to 'preview visible toolpaths'.

Toolpath Group Improvements

Toolpath Tab Auto Placement

10.5 sees some nice enhancements made to automatic tab placement in the profile toolpath. By default tabs will be positioned to avoid corners and curved regions, minimizing the need for manual adjustment.

Toolpath Tab Auto Placement

Toolpath Batch Saving

We’ve made it easier than ever to save out your toolpaths! Now you have the ability to output multiple visible toolpaths to separate files in just one click! Along with the ability to output toolpaths together so that you can save your toolpaths in as few files as possible!

Toolpath Batch Saving

Stopped Repeated Retracts and Plunges in Profile Toolpaths

In the profile toolpath we stopped repeated retracts and plunges when cutting on open vectors to reduce machining times and make the whole process more efficient.

Stopped Repeated Retracts and Plunges in Profile Toolpaths

Optimise Link-up Moves Between Open Contours When Cutting Direction Doesn’t Matter

We have optimized the link up moves between open contours when the cutting direction doesn't matter allowing for more efficient machining with reduced machining times.

Optimise link-up moves

Ctrl + Drag in Tool Database

For ease of use we have added the ability to copy tools in the tool database by simply selecting to the tool along with the CTRL key and dragging your new tool into position ready for editing.

Ctrl + Drag in Tool Database

2D Preview for Moulding Toolpath Roughing

We’ve made a minor enhancement to the way we preview the moulding toolpath in the 2D view, where we are now able to visualise the clearance toolpath as well as the finish.

2D Preview for Moulding Toolpath Roughing

Calculate All Visible

We have now added in a further right click option to calculate all visible toolpaths allowing you to update only the required toolpaths.

Calculate All Visible

Saving Merged Toolpaths in a Toolpath Template

We now have the ability to save a merged toolpath within a toolpath template ensuring that all template jobs that you create retain the parameters originally set out, enabling you to get the next job done efficiently.

Saving Merged Toolpaths in a Toolpath Template

Save and Restore Last Vector is Nest Boundary Option on Nesting Form

The software will now save and restore the check box "last vector is nest boundary" option within the nesting form.

Save and Restore Last Vector is Nest Boundary Option on Nesting Form

On First Toolpath Save, no post-processor is selected

On first toolpath save, no post-processor is selected, allowing you to select a post processor from the post processor menu.

On First Toolpath Save, no post-processor is selected

Job Templates

We have introduced the "job template file" concept allowing you to set-up template files that use common settings you may want to reuse for similar jobs in the future.

Job Templates