System Requirements

Below you will find the minimum PC requirements for running Vectric Software. However, we do recommend a higher specification for improved performance.

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Processor

Apple silicon (M1 or later)

2 Ghz Multi-Core X86 or x64 CPU

2 Ghz Multi-Core X86 or x64 CPU

2 Ghz Multi-Core X86 or x64 CPU

Ram

8 GB minimum

4 GB

2 GB

512 MB

Disk Space

500 MB free

1GB (program)
8 GB (optional) to tutorials & supplied clipart

700 MB (program)
2 GB (optional) to tutorials & supplied clipart

60 MB (program)

Display

1408 x 881 graphics display

1024 x 768 graphics display

1024 x 768 graphics display

1024 x 768 graphics display

Operating System

macOS 12 or later

Windows 7, 8/8.1, 10 or 11 (including Macs using the latest Parallels but with limited technical support)

Windows 7 must include Service Pack 1 or later with the KB2999226 update.

Windows 7, 8/8.1, 10 or 11 (including Macs using the latest Parallels but with limited technical support)

Windows 7 must include Service Pack 1 or later with the KB2999226 update.

Windows 7, 8/8.1, 10 or 11 (including Macs using the latest Parallels but with limited technical support)

Windows 7 must include Service Pack 1 or later with the KB2999226 update.

Graphics Card**

Integrated Apple GPU (no discrete graphics card required)

Minimum of 2 GBs of dedicated RAM and OpenGL 3.3 or later

Minimum of 2 GBs of dedicated RAM and OpenGL 3.3 or later

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Much of the functionality of Cut3D and PhotoVCarve has been adopted by VCarve and Aspire.

**

Vectric software can be run with CPU rendering as fallback.

If you are unsure your computer meets minimum requirements, download a free trial

"I can't say enough good things about Vectric, the software and the team. They really are the absolute best! I have had the pleasure of working with them now multiple times and have never been let down. Their support is amazing, quick to respond and knowledgeable. Yes there are orher options out there, but none does it better or as comprehensive as Vectric. I like it say "all roads lead to Vectric" because no matter what program you start with, you'll end up using a Vectric program."

Alex Duffey